package com.ms.game.sendgift;

public class SendGiftStage {

	/**
	 * 建立訂單
	 */
	public static final int FIRST_CREATE = 1;
	
	/**
	 * 對方是否同意
	 */
	public static final int SECOND_ACCEPT = 2;
	
	/**
	 * 送方確定送出
	 */
	public static final int FINIAL_SEND = 3;
	
	/**
	 * 收方最後確認領取
	 */
	public static final int FINAL_TAKEN = 4;
	
	/**
	 * 
	 */
	public static final int FIRST_CANCEL = 5;
	
	/**
	 * 第二步拒絕
	 */
	public static final int SECOND_REJECT = 6;
	
	/**
	 * 收方領取送方拒絕退回的寄送
	 */
	public static final int SENDER_REJECT_TAKEN = 7;
	
	/**
	 * 過期的訂單
	 */
	public static final int TIME_OUT_ORDER_RETURN = 8;
	
	/**
	 * 領取過期的
	 */
	public static final int TIME_OUT_OREDER_TAKEN = 9;
	
	/**
	 * 被禁止送禮  
	 * */
	public static final int DISABLE_SEND_BY_GMTOOL = 10;
	
	/**
	 * GMTOOL執行單項送禮退回
	 * 
	 * */
	public static final int FORCE_SEND_GIFT_RETURN_BY_GMTOOL = 11;
	
	/**
	 * 取回GMTOOL退回的物品
	 */
	public static final int GMTOOL_RETURN_ORDER_TAKEN = 12;
}
